Watch this: can you spot whats weird about this unreal train station?
Date:
Mon, 09 May 2022 13:52:17 +0000
Description:
A mind-blowing glimpse of the future, this video of a Japanese train station has a secret that you may not initially notice.
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Set your mind to blown mode in preparation for watching a new clip aired on YouTube, which shows a train station platform that youd assume was some banal footage filmed on a smartphone until you realize that it is, in fact, computer generated using Unreal Engine 5 (UE5).
This rendered scene of someone wondering about a platform and nearby stairs, by day, and then night, looks so realistic in terms of the rendering and lighting that its scary its not so much jaw-dropping as jaw-dislocating (and then some).
The creator notes that the environment, which is based on a real-world train station (as per the video title, the Etch-Daimon station in Toyama, Japan),
is running in Unreal Engine 5 and lit using Lumen, which is the game engines global illumination and reflections system (it boasts software ray tracing which doesnt need a graphics card with hardware acceleration, though there is a hardware implementation too for Nvidia RTX and AMD RX 6000 GPUs).
As you might imagine, there are some serious oohs and ahhs in the comment section, complete with plenty of praise for UE5. Analysis: A truly stunning glimpse of the power of UE5
Not to go on about it too much, this really is breath-taking stuff we had to watch the video several times to really take it in, the clip just feels so real, particularly the daylight parts (the realism is doubtless helped by the effect of the camera motion, which totally feels like someone waving a phone around). As the maker clarifies in the comments, its a rendering of a scene, rather than it running in real-time of course (as it would be if you were moving around an environment in-game).
However, it does run in real-time reasonably well on a relatively modest PC
, a rig which is built around a Ryzen 7 3700X and Nvidia RTX 2080 hitting 30 frames per second (fps) to 50 fps at 1440p resolution with the daytime scene, but the image is less sharp and the overall quality not as good. That said, the creator also observes that the scene isnt optimized at all and Im sure
you could get much better, I just didnt care much about performance.
After watching this, obviously enough its easy to get excited about what kind of games were going to be experiencing in the not-too-distant future, when a full development team and all its resources leverage this kind of graphical power.
As to what the future holds in that regard, there are plenty of incoming UE5-based games, and some high-profile offerings too. STALKER 2 is an Unreal Engine 5 effort, and the next Witcher release will be built using UE5, plus theres a Tomb Raider outing in the pipeline for the engine, too, as well as Redfall (from Arkane). Oh, and as we reported recently, maybe Gears 6 on top of that lot Want to know why The Witcher 4 developers chose Unreal Engine 5?
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Link to news story:
https://www.techradar.com/news/watch-this-can-you-spot-whats-weird-about-this- unreal-train-station/
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* Origin: tqwNet Technology News (1337:1/100)