• James Cameron thinks VR is the future of cinema, but Meta needs t

    From TechnologyDaily@1337:1/100 to All on Tue Apr 15 14:30:07 2025
    James Cameron thinks VR is the future of cinema, but Meta needs to solve a major content problem first

    Date:
    Tue, 15 Apr 2025 13:28:23 +0000

    Description:
    James Cameron teases that the Meta Quest 4 could be a VR movie machine.

    FULL STORY ======================================================================James Cameron sat down with Meta's CTO Andrew Bosworth on Bosworth's podcast to
    talk VR cinema Cameron says VR allows him to finally show his films the way they should be seen He teased the Quest 4, but Bosworth stopped Cameron revealing too much

    James Cameron, the Hollywood director behind Titanic , The Terminator and Avatar believes VR headsets are the future of cinema, based on his
    experience with next-gen Meta Quest headsets that he isnt allowed to talk about.

    And, Meta Quest 4 teasers aside, I think hes got a point but Meta needs to make some big changes before Cameron's vision can become a reality (and Im
    not talking about its hardware).

    In a sit-down interview with Meta CTO Andrew Bosworth on Bosworths Boz to the Future podcast, Cameron was keen to serve as VR cinemas hype-man.

    Cameron explained that VR headsets allow you to get all the benefits of a movie theatre the curated, 3D, immersive experience without the downsides such as a dim and dull picture resulting in an end product that much more closely matches the creators vision for the film.

    It was like the heavens parted, light shone down, Cameron told Bosworth.
    There was an angel choir singing. It's like, 'Ah'! This is how people can see the movie the way I created it to be seen!

    It seems that Cameron isnt simply using a Meta Quest 3 or Quest 3S to enjoy his 3D movies either; instead hes using some Quest prototypes that Andrew Bosworth wasnt keen for him to talk more about.

    While he couldnt reveal much beyond the prototypes existence which isnt much considering that Meta very openly develops VR headset prototypes to inspire future designs (and even lets people try them from time to time at tech
    events ) we do know that the experience is apparently at least as good as Dolby Laser Vision Cinema according to Cameron.

    Its the ne plus ultra (read: ultimate) theater option according to the director, suggesting that Meta is focusing on visual performance with its prototypes, and therefore possibly making that the main upgrade for the Meta Quest 4 or Meta Quest Pro 2.

    As with all leaks and rumors we cant read too much into Camerons comments. Even with these prototypes Meta could focus on other upgrades instead of the display, or it could be designing for the Quest 5 or Quest Pro 3, but given that previous leaks have teased that upcoming Meta headsets will pack an OLED screen it feels safe to assume that visual upgrades are inbound.

    That will certainly be no bad thing in fact it would be a fantastic improvement to Metas headsets but if Meta wants to capture the home cinema experience it shouldnt just focus on its screens, it needs to focus on
    content too. VR's 3D film problem Apple Vision Pro has the easy 3D film
    access Meta Quest needs (Image credit: Walt Disney Company/Apple Inc.)

    Ive previously discussed how its an open secret that the simplest (and
    really the only) way to watch blockbuster 3D movies on a Quest headset involves some level of digital piracy.

    3D movie files are difficult to acquire, and 3D movie rental services from
    the likes of Bigscreen arent currently available. And Ive also complained how absurd this is because, as James Cameron points out, using your VR headset
    for cinema is superb, because it immerses you in your own portable, private theater.

    So while the prospect of the Meta Quest 4 boasting high-end displays for visual excellency is enticing, Im more concerned about how Meta will tackle its digital content library issue.

    The simplest solution would be to form streaming deals like Apple did with Disney Plus. Disneys service on the Vision Pro allows users to watch Disneys 3D content library at no additional charge though it frustratingly appears
    to be some kind of exclusivity deal, based on the fact the same benefits are yet to roll out to other headsets or the best AR smart glasses for entertainment.

    Another option which Cameron points to is for Meta to make exclusive deals with creatives directly, so they create new 3D films just for Quest, although worthwhile films take time (and a lot of money) to produce, meaning that
    Metas 3D catalog cant rely on fresh exclusives alone. Offline films would be perfect for in-flight entertainment (Image credit: Meta / Lufthansa)

    Hopefully this podcast is a sign that Meta is looking to tackle the 3D movies in VR problem from all sides both hardware and software as VR entertainment can be superb.

    While it is more isolated than the usual home theater experience, the immersive quality or VR, combined with its ability to display your show or film of choice on a giant virtual screen, is a blast.

    At the moment the big drawback is the lack of content but heres hoping thats about to change. You might also like Googles surprise Android XR glasses tipped to land in 2026 and my only complaint is they arent launching sooner This beginner-friendly train-driving simulator is the chillest Meta Quest 3 game I've played but it's not for everyone You might get a free Meta Quest 3 to use on your next flight, but I'm not keen on the advertising it'll serve you



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    Link to news story: https://www.techradar.com/computing/virtual-reality-augmented-reality/james-ca meron-thinks-vr-is-the-future-of-cinema-but-meta-needs-to-solve-a-major-conten t-problem-first


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