The Nintendo Switch can't handle Call of Duty
Date:
Fri, 28 Oct 2022 16:22:27 +0000
Description:
Xbox boss Phil Spencer wants to bring Call of Duty to the Switch but its not a great idea.
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The Wall Street Journal Tech Live event was a lively one for Xbox boss Phil Spencer, who made it clear that Microsoft has lofty ambitions of breaking
into mobile and on-the-go gaming markets.
In an interview at the conference, Microsoft Gamings CEO spoke about the companys acquisition of Activision Blizzard, stating he would love to see
Call of Duty on Nintendo Switch (via The Verges Tom Warren ).
Spencer stated that one of the key reasons Microsoft wanted to acquire Call
of Duty publisher Activision Blizzard is to tap into the mobile games scene. Call of Duty: Mobile is still doing well from a fiscal standpoint , so it makes sense that Spencer is inspired to take this a step further by porting CoD games to the Switch and extending operations in the portable gaming sector.
But is it even possible for one of the biggest FPS franchises to function properly on the Switch, given the significantly weaker engine? Truly modern warfare (Image credit: Activision Blizzard)
Call of Duty has long dominated the FPS scene. With a whopping 17 titles
under its belt, the first-person shooter series has been praised for its
sharp graphics, complex gunplay, sprawling maps, and excellent co-op capabilities.
While these factors have cemented Call of Dutys spot as one of the most popular game franchises of all time, they might spell trouble for the
Nintendo Switch. As a Switch port is unlikely to be able to maintain
standards this high.
This isnt an issue that is exclusive to Call of Duty. Time and time again
weve seen ports of popular console and PC titles crashing and burning on the Nintendo Switch. The supremely-ugly Ark: Survival Evolved port , for example, was so bad that it needed a total overhaul, and wrestling simulator WWE 2K18 never quite bounced back after its Switch release was plagued with game-breaking bugs. Byte-sized shenanigans (Image credit: Activision / Infinity Ward)
Another primary risk of porting a game to the Switch is that the Nintendo console is simply not built to handle games of these sizes. Call of Duty: Modern Warfare 2 , the latest entry in the Call of Duty series, weighs in at over 100GB on PS5 , which is a huge leap compared to the 8-10GB average size taken up by a Switch game.
Even games made for the platform tend to struggle; Bayonetta 3 weighs in at a modest 15GB and starts to chug thanks to the slower load-in speed of the device, in this case largely due to the fast-paced and frenetic on-screen action.
If the humble Switch cant handle its own games, how is it supposed to cope with the demands put in place by CoDs heavy-duty IW engine? Hope on the horizon (Image credit: Activision Blizzard)
That being said, it has been done before. One of the most successful PlayStation to Switch ports, Alien: Isolation, went from occupying 8.2GB of space on the PlayStation 3 to more than doubling its size for the Switch
port, and it worked like a charm.
Perhaps there is hope for a solid CoD offering for the Switch, if, much like what was done for Call of Duty: Mobile , a brand new game is created with the Switch device itself in mind.
This will no doubt take time and money to develop, but if Spencer and Microsoft are serious about bringing the FPS heavyweight to portable devices, they may want to play to the Nintendo consoles strengths rather than
expecting it to keep in step with next-gen consoles and save Microsoft the potential embarrassment. Pick up one of the cheapest Nintendo Switch games available to play right now.
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Link to news story:
https://www.techradar.com/news/the-nintendo-switch-cant-handle-call-of-duty/
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