Thanks to the PS5 controller, you really feel the dismemberment in Dead Space
Date:
Thu, 26 Jan 2023 15:22:48 +0000
Description:
The Dead Space remake is right around the corner, and Sony has detailed how the game uses the PS5 hardware.
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While the Dead Space remake is bringing general improvements across the
board, making for a modern, smooth experience with luscious ray-traced lighting, Sony wants you to know the sci-fi horror game will play a little
bit better on PS5.
It all comes down to the DualSense controller on PS5 and how its unique technologies, such as haptic feedback and adaptive triggers, are used to make Dead Space even more immersive. The PlayStation Blog details all the
different ways the game uses the consoles hardware, but Im most excited about what this will mean for dismembering Necromorphs aboard the USG Ishimura.
By utilizing the DualSenses adaptive triggers, the remake does justice to
Dead Space s iconic Plasma Cutter. Thats because, through localized vibrations, youll feel the kinetic nature of the plasma energy round surging in the trigger before you unleash the full force of the beam. After you fire, the triggers quickly re-engage, so you can charge another shot and fire at
the enemy Slashers, Hunters, and Wheezers.
If theres anything to know about this space survival game, precision is key above panic. True to the genres nature, you arent ever flush with ammo, meaning you must carefully choose when to fire your shots and what limb to
aim for. Thats because bullets (largely) dont work to slow the horrors that stalk the decking of the spaceship youre exploring Dead Space . (Image
credit: EA / Motive )
The more traditional weapons in Dead Space are getting the full treatment of the PS5 controller hardware, too. The Pulse Rifle, a largely straightforward automatic weapon, features precise weight and recoil through a mixture of haptic feedback and adaptive triggers. This is reflected in the weapon sway, the suitably heavy kick with each round, and how the gun feels after each bullet leaves the chamber. Its the blunt sledgehammer of Isaac Clarkes arsenal, after all, lacking the surgical precision of the engineers more technical inventory. Im glad to hear that its as chaotic in the remake as in the original game.
Haptic feedback is just as important to the experience as triggers,
especially when it comes to Issacs suit and other instruments of survival.
One of the smaller touches Im looking forward to is the zero gravity and air locker moments. Thats because youll not only be able to feel the atmosphere evaporate as those hanger doors open through the PS5 controller but there is also a surging weight to Clarkes boots magnetizing to the steel of the ship
as well.
Your Kinesis and Statis tools have received the same DualSense treatment. Vincent Wang, senior Brand Manager at Motive, says youll get real-time feedback when slowing down environmental items and enemies or throwing things around. Dead Space isnt the first PS5 horror title to utilize this tech in this fashion, the games spiritual successor, The Callisto Protocol, adds an extra layer of violence thanks to the PS5 controller. In that deep-space horror game, you have a tool called a GRP that lets you levitate objects and throw them around the environment. There, too, you can feel energy surging in the device and the weight changes of objects you pick up. Tomb of the Mutilated (Image credit: EA / Motive )
Most delectably, EA Motive has completely redesigned how youre able to dismember the various undead creatures in the games corridors and
crawlspaces. A look at the Dismemberment & Body Destruction Tech Demo reveals whats in store for the nasties youll encounter, and it isnt good news for them.
Just as the rig on your characters back displays his health, Statis and Kinesis reserves, the Necromorphs also have their in-world way of showing information, too. Its much less high-tech, but as you deal damage to your enemies, youll see bones break off and layers of rotten flesh rip away brutally. This primes you to dynamically see where weak spots for prime dismemberment are in real-time without needing an elaborate HUD or anything that breaks the immersion.
Necros can even be reduced to a mess of skeletal remains only to continue their undead assault in a weakened state. Its new to the world of Dead Space
, and should go the extra creepy mile to make you feel even more vulnerable
in the doomed mission to find your girlfriend and make it out alive. Remember to stomp the bloody hell out of those corpses, because they could only be mostly dead, and I cant wait to see what surprises are around the corner when the game launches on 27 January. I didn't want a Dead Space remake until I replayed the original
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Link to news story:
https://www.techradar.com/news/thanks-to-the-ps5-controller-you-really-feel-th e-dismemberment-in-dead-space
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