Halo Infinites controversial Battle Pass progression just got a whole lot better
Date:
Tue, 30 Nov 2021 10:26:57 +0000
Description:
Developer 343 Industries has revealed that Halo Infinites Battle Pass is
being tweaked again based on player feedback.
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Halo Infinite will now reward players with significantly more XP for completing the first six matches of each day, which should make progressing through the games Battle Pass a lot easier.
343 Industries community manager John Junyszek announced on Twitter that players would now receive increased XP. The first game of each day will
reward players with 300 XP, the second and third games will grant players 200 XP, while the fourth, fifth and sixth games will give players 100 XP. After that, its back to the regular 50 XP payout.
Junyszek hopes the change will benefit those who jump on and play each day, but stressed that the team at 343 is aware that many of you want even larger changes and were committed to doing so, but noted that those will take time. When we made our initial change to progression, which added Daily "Play 1 Game" Challenges, updated Weekly Challenges, and doubled the duration of 2XP Boosts, we promised that we'd monitor the data and make additional changes if needed. Now, it's time to follow up on that. November 30, 2021 See more
The XP changes will mean that players who have completed all their weekly challenges will only need to play six games of Halo to level up as opposed to 20, which is obviously a huge difference.
343 Industries recently changed the XP system to award players 50 XP per game played, and also doubled the time of XP Boost items from 30 minutes to an hour. This change, however, goes much further in addressing complaints that Halo Infinite's Battle Pass is a slog to get through. Analysis: Halo
Infinites multiplayer is brilliant; its Battle Pass less so (Image credit: Microsoft)
While its worth stressing that Halo Infinites multiplayer is still in beta, the games Battle Pass continues to draw the ire of players who believe progression is too slow, and that the games challenges go against the spirit of Halo.
Previous Halo games, and other popular first-person shooter titles, tend to award XP based on your personal or teams performance after a game. Thats not the case with Halo Infinite, which only gives players XP for completing matches or arbitrary challenges.
One of Halos key strengths over other titles is its sandbox nature, and forcing players to complete specific challenges iscounterintuitive to the experimental and freeing nature of Halo Infinites gameplay,as it forces you
to use certain weapons and play a certain way, which can sometimes be to the detriment of your team.
Again, with Halo Infinites multiplayer launching early, its given the team at 343 Industries a massive headstart in addressing the most critical issues
that players are taking issue with. Crucially, the game isnt plagued with technical or server issues, which is often the case with far too many online-focused games these days. Halo Infinites gameplay has also been widely regarded as excellent.
Halo Infinites multiplayer official launches on December 8 alongside the
games campaign. Weve been hands-on with Master Chiefs next adventure , and came away extremely impressed. Halo Infinite Season 1 : everything you need
to know
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Link to news story:
https://www.techradar.com/news/halo-infinites-controversial-battle-pass-progre ssion-just-got-a-whole-lot-better/
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