• Steam Deck battery life could be improved by this smart graphics

    From TechnologyDaily@1337:1/100 to All on Thu Feb 17 11:45:04 2022
    Steam Deck battery life could be improved by this smart graphics tech

    Date:
    Thu, 17 Feb 2022 11:31:49 +0000

    Description:
    A clever bit of VRS trickery might be another string to Valves battery life-saving bow.

    FULL STORY ======================================================================

    Heres some more good news to fend off the battery life concerns recently
    aired about the Steam Deck , as it seems another feature is set to come to
    the handheld PC to boost its battery longevity.

    Namely Variable Rate Shading (VRS), which has made the cut to be included
    with the Mesa Radeon Vulkan driver, and as Phoronix reports, that should be released around May or June time.

    It should then find its way to SteamOS 3.0, the operating system of the Steam Deck remember, Vulkan is the API of choice with Valves Linux-powered
    hardware (DirectX games will use a translation layer) and subsequently benefit games on the portable PC by reducing their power usage.

    What VRS does is tweak the games shading rate to use less GPU resources (and therefore less power which means more battery life when playing any given game). The idea with VRS is that shading is downplayed in areas of the screen which arent important, like the far edges youre not really looking at, reducing overall rendering demands while not making any noticeable impact to image quality.

    Theoretically, this feature could alternatively be used to push up frame rates, but as PC Gamer points out, Valves Samuel Pitoiset has previously said that VRS is going to be targeted at taming power usage on the device. Dynamic VRS will work seamlessly in the background, kicking in if the Steam Decks internal temperatures start to rise too much (or indeed perhaps as a battery saver mode, when the battery gets low).

    Whatever the case, this tech is firmly aimed at boosting battery life and not frame rates for the Steam Deck. Analysis: Battery benefits aplenty are
    inbound

    VRS isnt the only feature incoming for the Steam Deck which aims to preserve battery life, doubtless to the relief of those whove been reading recent reports and concerns over longevity stemming from early testing with the
    Steam Deck .

    Weve also just heard about system-wide FSR which can be applied to any game meaning even those titles which dont actually support AMDs DLSS rivaling tech
    and this can help to reduce the demands on the GPU, allowing it to render at a lower resolution and then upscale. Again, this doesnt hit image quality too much or shouldnt do, but then again, system-wide FSR is more problematic
    than game-specific implementations when it comes to upscaling interface elements like HUD icons and text.

    However, even with some caveats, global FSR looks to be a very useful way of applying battery life-saving tweaks. And when its backed up by further work
    by Valve to optimize longevity overall, and then this VRS tech which should come through in the middle of the year note, we will have to wait for this one then theres definite cause for optimism in terms of getting more gaming time on the move. These are the best Steam games



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    Link to news story: https://www.techradar.com/news/steam-deck-battery-life-could-be-improved-by-th is-smart-graphics-tech/


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