• Halo Infinite battle pass will respect your time and Master Chief

    From TechnologyDaily@1337:1/100 to All on Sat Nov 6 14:30:04 2021
    Halo Infinite battle pass will respect your time and Master Chief's right to not dance

    Date:
    Sat, 06 Nov 2021 14:18:17 +0000

    Description:
    343 Industries has offered a little more insight into Halo Infinites battle pass and how itll work.

    FULL STORY ======================================================================

    Ahead of Halo Infinite s December release, some of the development team at
    343 Industries have offered up a few more details on the games battle pass system and how it will work as a part of the free-to-play multiplayer.

    Back in June of this year, Live Team Design Director, Ryan Paradis, and Lead Progression Designer, Christopher Blohm explained in a Halo Waypoint blog
    post that the team envisioned a battle pass system that creates more opportunities for players to have fun rather than pushing them into a relentless grind to extract value.

    In a new interview with IGN , Head of Design, Jerry Hook, and Lead Progression Designer, Christopher Blohm, reiterated this goal, saying they understand that Halo Infinite isnt going to be the only game people play and that itd be ludicrous to think otherwise.

    By having battle passes that dont expire, the intention is to ensure that
    Halo Infinite wont be the kind of game that encourages unhealthy player habits. Blohm explains that 343 Industries doesnt want players who are using the battle pass to feel burnt out and would rather that those who choose to stop playing for a while feel healthy and come back because they're excited to, rather than because they feel like they have to grind out a battle pass before its expiry date. Xbox Series X vs Xbox Series S : what's the difference? Best Xbox Series X headsets : treat your ears Xbox Series X vs Xbox One X : is it worth the upgrade?

    Between this and the absence of loot boxes, theres a sense that 343
    Industries want players to know exactly what theyre paying for and Jerry Hook adds, We wanted to be able to say, 'Hey, look, when you put 10 bucks in, you keep that 10 bucks.

    As far as battle pass rules are concerned, Hook and Blohm reveal that only
    one battle pass can be active at a time, but that you can switch which battle pass is active any time you want. Players can expect to see Legendary cosmetics appear around every quarter of the battle pass and final battle
    pass will, apparently, be different to what was shown in the test flight.

    Halo Infinites first season is called Heroes of Reach and the battle pass
    will be themed around Reach. Every Halo Infinite multiplayer participant will get the new Mk. VII armor core and be able to customize it with things like visors, helmets, kneepads and more. The battle pass will also provide the opportunity to unlock the Mk. V armour and the customization options tied specifically to that. Other than armor customization, the battle pass will have rewards like Death Effects, armor kits and other armor effects.

    According to Hook, Heroes of Reach is a really great model of how we're
    trying to tell a visual story with the battle pass of earning characters, basically through all the Reach characters with the battle pass. With the armor core at the center, players will have a choice over what they add to
    it. Do you want Emile's knives? You want Jorge's grenades? Mix and match how you want to create your own, or if you're just like, 'No, I want to look exactly like Jun' then you can do that. And for the first time, you can look exactly like Kat with the prosthetic arm.

    One thing the battle pass definitely wont have, however, is dancing emotes
    for Spartans. We struggled a lot with dance moves for Spartans, Hook says, We feel that more traditional players would reject Master Chief flossing. Personal AI, on the other hand, can go crazy and do what it wants to do. This is a way to preserve the militaristic feel without having to break what you would consider canon.

    The battle pass isnt going to be the only way players can unlock things in Halo Infinite, though, and Hook says the battle pass system is really just a small part of the overall ecosystem for a season. It will, for example, sit separate to Event rewards which players can earn by taking part inyou guessed itEvents. Not a huge amount has been revealed about Events but Hook and Blohm do say that Events take place every few weeks and are one of the few timed reward systems in Halo Infinites multiplayer. Theyre not a paid track; each Event will have its own free pass.

    You get a special playlist and you get a new reward track for [each event], Blohm says. That's two weeks for an event and one week for the Fracture, but the Fracture comes back every month and it saves your progress. Now that's another case where we had a long talk. We said, 'How much do we expect people to play?' Right? And let's balance it. So you know what, if they're at their parents' house for a week and they don't have their Xbox they still can get everything that is on the reward track.

    Players can also earn items through playing the campaign or by completing weekly challenges. These challenges have apparently undergone some changes since the games test flight thanks to player feedback and Hook says the aim
    is to have them be things that players actually want to do. To make sure of that, the team will monitor challenges and feedback. Analysis:Feeling
    rewarded

    Its pretty refreshing to see that 343 Industries is sticking with the plan to create a battle pass system thats more rewarding than punishing for players. We want Halo Infinite to be the name of the game, not a potential descriptor for our lives going forward.

    Respect for player time is key and, personally, nothing sours my relationship with a game faster than a sense that Im obligated to play it. I guess what Im trying to say is that its nice when games are fun and 343 Industries appears to be recognizing that, with Hook telling IGN that we want players anytime they engage in an activity to be able to feel rewarded. I also cant even
    begin to explain how glad I am that no one is going to make me watch Master Chief floss.Or dab.

    The real test will, of course, come when Halo Infinite is actually released
    to the general public and we can try the battle pass and multiplayer out for ourselves. Technical previews and test flights appear to have gone well and 343 Industries has said that player feedback is already being implemented.

    Halo Infinites release date is set for December 8 on Xbox and PC, though details of an early access bundle might have leaked online which could mean some players getting to jump in before that date. Halo Infinite Collector's Edition sells out faster than Microsoft can announce it



    ======================================================================
    Link to news story: https://www.techradar.com/news/halo-infinite-battle-pass-will-respect-your-tim e-and-master-chiefs-right-to-not-dance/


    --- Mystic BBS v1.12 A47 (Linux/64)
    * Origin: tqwNet Technology News (1337:1/100)