• Star Wars: Galactic Racer creative director says game will have

    From TechnologyDaily@1337:1/100 to All on Tue Jun 23 16:15:27 2026
    Star Wars: Galactic Racer creative director says game will have
    'consequential decision-making' with a 'runs-based structure inside the campaign' 'We want every decision to matter'

    Date:
    Tue, 23 Jun 2026 15:00:00 +0000

    Description:
    Star Wars: Galactic Racer will feature a "runs-based structure inside the campaign," which Fuse Games has said will involve "consequential decision making."

    FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Fuse Games CEO Matt Webster confirms Star Wars: Galactic Racer has a runs-based structure in the campaign Webster says "consequential decision-making" is built within the campaign Creative Director Kieran Crimmins says that when the team prototyped the system, "it felt right" for Galactic Racer Star Wars: Galactic Racer will feature a runs-based structure within the campaign, which Fuse Games has said will involve "consequential decision-making."

    That's according to Fuse Games co-founder and CEO Matt Webster, who told TechRadar Gaming during an interview at Summer Game Fest 2026 (SGF) that
    while he and the team love arcade racing games, "you can't make one really in the same way as you did all those years ago," because game genres have
    adapted and evolved. Webster said the team wanted to bring something fresh to Galactic Racer , and the runs-based structures, which "are built for replayability and racing thrives on replayability," and in other games, the "meta" is car collection. So instead, the team shook things up by bringing back "consequential decision making and consequence back into the
    experience." Latest Videos From Watch full video here:

    Creative Director Kieran Crimmins added that "consequence" was the "key" for Galactic Racer , saying, "We want every decision to matter, every upgrade to matter, every vehicle to matter, every race to matter, and like the
    runs-based structure allows us to do that, like we've never done in an arcade racing before."

    "Not only have you got to keep on top of the curve with your build and your skill and your track knowledge, but also you get to reset every time," Crimmins continued. You may like Fuse Games says Star Wars: Galactic Racer
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    In other arcade racers, the developer explained, cars can be upgraded to max level, but then players will realize they haven't experienced 99% of the
    other systems. And while they can always be revisited, the runs-based structure "allows you to do that with consequence."

    "It gives you a reason to try all those different builds, a reason to experiment, and also a reward if you get your synergies right, you get your build right, and you get your knowledge right," Crimmins said. Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

    "Then that's what actually wins the game, so it was incredibly compelling to us to have a structure that not only changed the way that you play, but changed the way that you play that was advantageous for the feelings that you get in a racing game, and like anything, the way we made it is we prototyped it and it felt right.

    "This is an innovation we think we can bring to the genre."

    During the interview, Crimmins also revealed that the game will feature a combination of moving parts that are "in the trillions," across racer styles, the abilities, the upgrades, and then the different environmental effects
    that are on the planets.

    "It's an unbelievable depth," the creative director said.

    Star Wars : Galactic Racer arrives on October 6 for PS5 , Xbox Series X , Series S , and PC. Follow TechRadar on Google News and add us as a preferred source to get our expert news, reviews, and opinion in your feeds. Make sure to click the Follow button! The best gaming consoles All the best consoles of this generation

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    Link to news story: https://www.techradar.com/gaming/star-wars-galactic-racer-creative-director-sa ys-game-will-have-consequential-decision-making-with-a-runs-based-structure-in side-the-campaign-we-want-every-decision-to-matter


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