Creative Assembly is developing its own custom technology for Alien:
Isolation 2 'to really fine tune the experience and create exactly the best Alien experience'
Date:
Sat, 13 Jun 2026 20:00:00 +0000
Description:
Creative Assembly has confirmed that Alien: Isolation 2 will be built with Unreal Engine 5, but the team is also developing custom technology.
FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Alien: Isolation 2 will be
built using Unreal Engine 5 Creative Assembly is developing its own custom lighting and audio technology Creative director Al Hope says modern game development allows for "real-time feedback" Creative Assembly has confirmed that Alien: Isolation 2 will be built with Unreal Engine 5, but the team is also developing custom technology for lighting and audio.
That's according to Creative Director Al Hope, who, alongside Animation Director Simon Ridge, discussed the technological advancement of the upcoming sequel in an interview with TechRadar Gaming at Summer Game Fest (SGF) 2026. Ridge remarked on how "incredibly proud" he is of how the first Alien: Isolation looked, but "Technology's advanced, and so it allows more opportunities." Latest Videos From Watch full video here:
"A big part of what we did last time was making sure we were providing an experience to really back up that whole immersion, I guess, on the stress, so the player never really comes out of those moments, and from our discipline, animation, that was around making sure that you were never really seeing points where you could tell it was a game," Ridge said.
"That was a huge goal, you were watching something that was almost like a sentient creature, it was Al [Hope] mentioned many a time, a systemic system. You may like 'I think that combination of interior and exterior will create these moments that really live long after the player puts down the
controller' Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie 'Authenticity is the lens we do everything through' 'When you look at horror franchises or movies or games, the sci-fi space is huge' Directive 8020 executive producer says the simple reason for the game's space setting was because it's 'just fun'
"So I think now that time's moved on a little bit, it allows us to probably add more variety than what we could before, just due to technical
advancement, and just up the quality of the assets themselves."
Hope added that one of the biggest advantages of contemporary game
development is the "real-time feedback," with Ridge saying that working on something for a sequel and being able to see it in-engine, in context, straight away, allows the team to get "the quickest kind of representation of how it's going to feel." Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Contact me with news and offers from other Future brands Receive email from
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The creative director continued, explaining that it "allows us to iterate
much faster," unlike during the Alien: Isolation development period. This time, the team is using Unreal Engine 5, but it will also be creating its own custom technology, which Hope calls an "evolution" of what fans are familiar with.
"I think one of the interesting things for us is obviously lighting and audio parts of the experience, and so we're using Unreal [Engine], but for lighting and audio we're developing our own custom technology to really enable us to really fine-tune the experience and create exactly the best Alien experience we possibly can," Hope said.
"It's really interesting with our audio team; it's the same, more or less the same audio team that worked in the original, so it's really an extension of
an evolution of both the tech and the kind of creative side that worked on
the original.
"I'll blow their trumpet for them. I think they won more or less every audio award going that year for Alien: Isolation . I think that's absolutely fantastic, people recognize that it felt like it was such a big part of the experience, and it's just really exciting to have them working together again on this."
Alien: Isolation 2 is in active development and will launch on PS5 , Xbox Series X and Series S , Nintendo Switch 2 , and PC. Follow TechRadar on
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Link to news story:
https://www.techradar.com/gaming/creative-assembly-is-developing-its-own-custo m-technology-for-alien-isolation-2-to-really-fine-tune-the-experience-and-crea te-exactly-the-best-alien-experience
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