Fortnite x Polo collab is still cheaper than Overwatch 2 skins
Date:
Mon, 07 Nov 2022 17:34:59 +0000
Description:
The newest fashion collab between Fortnite and Polo shows us how in-game purchases are here to stay.
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The latest Fortnite collab was announced, and instead of a free concert,
youll get to wear your favorite high fashion brand into battle.
The Fortnite x Polo collaboration will be the next big event coming to Fortnite. From November 5, 2022, Fortnite players will be able to drop into the battle royal kitted out in the latest fashion.
The skins and accessories are inspired by Ralph Laurens 1992 Stadium Collection, known as the iconic streetwear fashion that combined the kits of auto-racing and aviation. The skins look really cool, but is it worth the price tag?
If you want to get these items, the skin bundle will cost you 1,500 V Bucks, or $11.99 / 9.74 / AUD$18.56, not to mention all the other accessories.
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V bucks are Epic Games' most lucrative asset when it comes to Fortnite. This currency is the gateway to all the new sought-after skins, items, and dances. If you want to purchase these at a discounted price, then getting the Battle Pass is the way to go, but this will still cost you $7.99 / 6.49 / AUD$12.38 separately.
No matter where you look, monetization is unavoidable in Fortnite. This is true for any free-to-play game; Epic Games needs to make money somehow. However, Fornite also has a noticeably younger audience, who can be impressionable when it comes to the latest trends.
Its easy to associate Fortnite with its skins and accessories, as the cosmetics are front and center in every new seasonal update. In the blog post announcing the collaboration, Epic describes the partnership with Polo as being the combination of courage, perseverance, and style, which seems a bit much for a couple of virtual skins. Ethical shopping
The widespread acceptance of Epic Games approach to monetization in Fortnite will have a wider impact on live service games as a whole. Many games have shifted to free-to-play models in hopes of creating a cash cow thatll drip them profits through Battle Passes and in-game purchases. (Image credit: Epic Games)
Overwatch 2 is a great example of this transition. While I love the new abilities, heroes, and map designs in Blizzards hero shooter, the Achilles Heel in Overwatch 2 is the in-game purchases. The cost of items is
ridiculous, and if you dont pony up, it will literally take you more than 300 years to unlock everything in the game .
If this is the impact of Blizzard focusing on a Fortnite generation, a group of players grown used to seasonal cosmetic microtransations, even expectant
of them, then it will likely become the norm for smaller developers to follow suit.
Its easy to be wary of spending money in a new way just look at the
initially slow start of contactless payments but when big players get on board, the new systems become familiar. Fortnite may be most famous for popularizing the battle royale genre, but you shouldnt overlook its impact on microtransactions. Diablo Immortal hate doesn't stop it raking in $24M in two weeks
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Link to news story:
https://www.techradar.com/news/fortnite-x-polo-collab-is-still-cheaper-than-ov erwatch-2-skins/
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