• Obsidian worked on Pentiment for 9 months before telling Microsof

    From TechnologyDaily@1337:1/100 to All on Wed Aug 24 13:15:03 2022
    Obsidian worked on Pentiment for 9 months before telling Microsoft

    Date:
    Wed, 24 Aug 2022 12:00:10 +0000

    Description:
    A prototype of the upcoming adventure game was made before Obsidian even told Microsoft about it.

    FULL STORY ======================================================================

    Obsidian tinkered with its upcoming murder mystery game Pentiment for several months before showing publisher and parent company Microsoft what it was working on.

    Speaking to TechRadar Gaming at Gamescom 2022 , Pentiment director Josh
    Sawyer said the team didnt pitch the game to Microsoft, but rather got straight to work. Obsidian only told its publisher about the game after several months of development, feeling it needed to be seen to be understood.

    The first time we talked to Microsoft about it was after we had already made
    a full prototype, says Sawyer. The way we presented it was to show the prototype and then explain it. I think if we explained it and then showed it, it would have been harder."

    A historical, narrative-driven murder mystery, Pentiment is illustrated in
    the style of late medieval tapestries. Sawyer reckons that distinctive art style was one of the reasons Microsoft greenlit the project.

    The art is so compelling, Hannah [Kennedy, art director] did such a great job that its easier to show than explain. It was almost nine months before we
    ever showed Microsoft anything, and by that time they were like Wow, this is so unique; this is so cool. Looks great, keep going'. An Xbox Game Pass companion (Image credit: Obsidian Entertainment)

    Sawyer went on to highlight how games like Pentiment text-heavy, narrative adventure games with peculiar visuals have been made more commercially
    viable through Xbox Game Pass . As a relatively affordable subscription service that offers access to hundreds of games, it allows players to check out titles they otherwise might not be aware of, or inclined to purchase.

    I told my boss I gotta make this right now, and I want to pitch it towards Game Pass, Sawyer says. "The reason I thought it would be good is because Microsoft had Game Pass, which seemed like a great platform for this type of game.

    I hope a lot of people might come to it who might not normally play adventure games. If they bounce off it, thats ok, because its on Game Pass. Its not a big monthly investment.

    Pentiment was first revealed at Summer Game Fest 2022 and is set to release this November. Itll be coming to Xbox Series X |S, Xbox One and PC. Dead Island 2 is officially back from the dead and it looks spectacularly brutal



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    Link to news story: https://www.techradar.com/news/obsidian-worked-on-pentiment-for-9-months-befor e-telling-microsoft/


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