Resident Evil Village PC patch finally fixes DRM-related stuttering and
boosts frame rates
Date:
Tue, 20 Jul 2021 11:34:23 +0000
Description:
Cracked version of Resident Evil Village highlighted DRM issues which should now be resolved.
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Resident Evil Village just got a patch on PC which aims to smooth over frame rate hitches caused by the games anti-piracy countermeasures (DRM), while
also potentially giving a further frames per second boost via AMDs new FidelityFX Super Resolution (or FSR for short).
The official Resident Evil Twitter account announced an important update on Steam, noting that adjustments have been made to optimize the anti-piracy technology of the game. An important update for Resident Evil Village players on Steam:- FidelityFX Super Resolution (FSR) from AMD is now supported. FSR supports higher frame rates on PC for an improved gaming experience.- Adjustments have been made to optimize the anti-piracy technology. July 20, 2021 See more
As you might have seen, there was a good deal of controversy last week when Digital Foundry discovered that a cracked version of Resident Evil Village
ran smoothly, where a retail copy exhibited stuttering issues that messed
with the smoothness of gameplay. New games 2021 : game release dates for console and PC Check out all the best graphics cards We'll show you how to build a PC
Capcom acknowledged the problem and promised it was working on a patch to address PC performance issues which should be available soon, and it appears that this solution has now arrived.
While the patch notes dont directly address or mention stuttering, rather
just that an optimization was applied, its obviously enough a fair assumption that this is the cure Capcom was talking about last week. And indeed
anecdotal reports on social media indicate that it has improved frame rates for some gamers in situations which were previously proving problematic.
Note that Resident Evil Village actually used a double layer of DRM, with
both Denuvo and Capcoms own anti-piracy tech. FSR treatment
The other change as we mentioned at the outset is the introduction of support for FSR, which is AMDs equivalent of DLSS (remember that FSR can benefit all graphics cards, not just AMD models, if a game doesnt have support for DLSS and Village does not, though it does offer ray tracing). We knew this was coming because AMD had previously let us know that Resident Evil Village was in line for the FSR treatment.
Like DLSS, the idea is to boost frame rates, and again anecdotally, there
seem to be some nice little fps bumps for those early adopters whove already patched up and reported their findings like an extra 10 fps for an RX 580 on the high quality setting (presumably meaning ultra or max image quality). Intel vs AMD : which is best?
Via PC Gamer
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Link to news story:
https://www.techradar.com/news/resident-evil-village-pc-patch-finally-fixes-dr m-related-stuttering-and-boosts-frame-rates/
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