Final Fantasy 16 will be "like God of War" says director
Date:
Mon, 06 Mar 2023 12:18:27 +0000
Description:
In a recent interview, Final Fantasy 16s director and producers spoke of some surprising, but exciting inspirations for the upcoming RPG.
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Final Fantasy 16 director has revealed in an interview that the upcoming
RPG, set to release 22 June 2023 for PS5, will be like God of War.
In an interview with two of Final Fantasy 16 s directors and its producer, Naoki Yoshida, on WellPlayed.com , it was revealed that the game team has drawn on numerous inspirations ranging from the expected to the
left-of-field. When asked what sources of media inspired the game, Yoshida replied, for me, its got to be the book series A Song of Ice and Fire as well as the TV show Game of Thrones .
This is obvious from even the most cursory glance at any of Final Fantasy 16
s trailers . What isnt obvious, however, is how game director Hiroshi Takai added that he also found God of War really inspiring when creating the game. Combat director Ryota Suzuki mentioned some of his own inspirations, too:
that would be the John Wick moves as well as Blade . You can probably feel these in what I have created.
Yoshida circled back to God of War later in the interview, saying: you could compare Final Fantasy 16 closest to something like God of War . As an image
of how the game cycle works, you will have a main world map just like God of War At this hub, you can choose to continue the main scenario and unlock new areas. Or, you have opportunities for side quests where you go back to areas you have already visited and have that side content there. Sweet sixteen (Image credit: Square Enix)
Though it certainly surprised me to see God of War , a real-time third-person action series, so far up the list of cinematic inspirations, it certainly didnt surprise me to see Final Fantasy 16 s developers speak of their
attempts to capture a certain cinematic je ne sais quoi in their game.
Its hardly new for a Final Fantasy title to draw inspiration from cinematic touchstones. Final Fantasy 7 s aspirations are, perhaps, most affirmed by the existence of Final Fantasy 7 Remake , which uses artistic real-time combat
and gorgeous cutscenes to deliver on the ambition of its original namesake. For example: the egomaniacal villain Sephiroth was famously inspired by Jaws
, Stephen Spielbergs classic thriller ( via TheGamer ).
Given God of War Ragnarok s own emphasis on graphical fidelity and cinematic quality, it stands to reason that Final Fantasy 16 s top brass would see in
it something worth emulating, especially when it comes to combat. Turn it up (Image credit: Square Enix)
Some are disappointed to see Final Fantasy 16 continue to move away from traditional turn-based battles in favor of real-time action. Its important to bear in mind, however, that turn-based combat only ever existed as a proxy
for cinematic combat, which, due to technological limitations, the game consoles of the time simply couldnt realize. In 2023, we dont have those restrictions anymore.
I adore turn-based combat. The likes of Octopath Traveler 2 , Bravely Default 2 , and Trails of Cold Steel are very much my happy place. However, I see Square Enixs willingness to embrace modern sources of inspiration as a good thing. It speaks to a willingness to bring the series forward - a goal I very much welcome.
Final Fantasy games have always been at their best when theyve allowed for organic evolution. This is, in part, why Final Fantasy 14 is so successful.
By reflecting cutting-edge cinematic and narrative sensibilities, Final Fantasy 16 will only become stronger. I cant wait to get my hands on the title. Final Fantasy 16 may have already been outdone by this impressive
indie game
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Link to news story:
https://www.techradar.com/news/final-fantasy-16-will-be-like-god-of-war-says-d irector
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