• Assassin's Creed Infinity: what you need to know about the new Assassi

    From TechnologyDaily@1337:1/100 to All on Tue Jul 13 16:45:04 2021
    Assassin's Creed Infinity: what you need to know about the new Assassins
    Creed platform

    Date:
    Tue, 13 Jul 2021 15:33:07 +0000

    Description:
    What exactly is Assassins Creed Infinity? Read on to find out.

    FULL STORY ======================================================================

    Assassins Creed is changing. The historical gaming franchise has never been afraid of evolution, whether jumping through time periods or transitioning from a stealth action game to more of an RPG. But developer Ubisofts next big project, Assassins Creed Infinity, could represent a seismic shift for the franchise itself, with the potential to fundamentally change how the series works.

    Revealed in a Bloomberg report thats since been verified to a degree by developer Ubisoft, Assassins Creed Infinity looks set to tie future entries
    in the franchise together through live service elements. Is this cause for excitement or concern for AC fans? Read on to find out. The best Assassin's Creed games : ranking the historical series The forever Assassins Creed game?

    While Ubisoft has confirmed the existence of Assassins Creed Infinity, it hasnt yet confirmed exactly what it will be. So what follows is a well-informed run-down based on the aforementioned Bloomberg report and our own estimations based on our understanding of the situation.

    Assassins Creed Infinity wont be a new Assassins Creed game or, at least, it wont be a standalone entry like Assassins Creed Vahalla . Instead, itll be a future platform that will tie all the strands of the series together across multiple games.

    A live service (e.g, a gaming title that is continually updated and evolves with challenges and new content), Infinity is expected to be a central hub-like destination for fans of the series. New games will launch on (or supporting) Assassins Creed Infinity, which will more closely tie together games that are set across different time periods. As new eras are released,
    or expansions created, theyll likely be added to Assassins Creed Infinity, perhaps with an overarching story or goal that will unify the experience. (Image credit: Ubisoft)

    The franchise already has an underlying narrative that ties each game together. In the games, players are able to access the past through a device called the Animus, using ancestral information to recreate times past. Theres nothing stopping Ubisoft from using the Animus as a central hook through
    which Assassins Creed Infinity ties all these diverging time periods
    together, while also drip feeding new content into the mix.

    In practice, it could work a bit like the recent Hitman 3 release. With that title, IO Interactive was able to pull all three of its Hitman trilogy games together retrospectively into one package, while constantly adding new assassination contracts to keep players coming back for more. Considering
    that was a retroactive decision, wed expect Ubisoft to have a clear ongoing roadmap for the way titles built with Infinity in mind will interact and reflect each other the gaming equivalent of the Marvel Cinematic Universe .

    We wouldnt be surprised to see Infinity feature some sort of interactive hub area, set in the series modern day setting, with a selection of Animus
    devices set up letting you dive into whichever period takes your fancy,
    across multiple games from multiple Ubisoft development teams. Best PS5 games New games 2021 Best Xbox Series X games Who is working on Assassins Creed Infinity?

    Instead of being the endeavour of a single arm of Ubisoft, the company has confirmed that the project will be a collaboration between multiple internal studios across the globe.

    Ubisoft outlines Infinity as being headed up by at least two teams, run by
    two creative directors. Clint Hocking (Splinter Cell and Watch Dogs Legion ), will lead a team out of Ubisoft Montreal, while Jonathan Dumont (Assassin's Creed Syndicate and Odyssey), will head up the crew at Ubisoft Quebec.

    These two teams, and the games they produce, will ultimately be overseen by Marc-Alexis Ct, who becomes executive producer of the entire Assassin's Creed series. One of the top dogs at Ubisoft and a senior member of the Ubisoft Quebec team, Ct has worked on Brotherhood and Syndicate before moving to
    upper leadership positions at the company. (Image credit: Ubisoft)

    Rather than continuing to pass the baton from game to game, we profoundly believe this is an opportunity for one of Ubisofts most beloved franchises to evolve in a more integrated and collaborative manner thats less centered on studios and more focused on talent and leadership, no matter where they are within Ubisoft, reads an open letter signed by Nathalie Bouchard, managing director, Ubisoft Quebec and Christophe Derennes, managing director, Ubisoft Montreal.

    Most importantly, Assassins Creed has always been developed by multicultural teams with various backgrounds and perspectives that have influenced the depiction of its characters, locations, and cultures. While we know theres always room for improvement, we believe this new structure allows us to
    ensure that diversity and representation within our teams continues to grow and match that of our players. A historical precedent

    Weve seen for years now that Assassins Creed games are slowly shifting from single-player games into something a little more connected, and a little more fluid in terms of how content is layered upon each successive release.

    First up, Assassins Creed Brotherhood added competitive multiplayer into the mix, while Black Flag added a fleet-management meta-game that would continue to play while you were away from your console. Assassins Creed Unity boldly (if not wholly successfully) experimented with co-operative multiplayer missions, while Origins introduced weekly challenges for players to tackle. Assassins Creed Odyssey expanded its story with monthly content releases, while the latest game, Assassins Creed Valhalla , will be the first to see
    its campaign elongated by two years worth of downloadable content support. (Image credit: Ubisoft)

    With hundreds of years of history to play with, you can see why Ubisoft would pick its Assassin's Creed franchise to explore the ever-growing live service gaming arena. Its DLC packs and online add-ons have proven the company can create compelling post-launch content for titles, eking more out of increasingly strenuous and costly development cycles.

    How we will access Infinity will be an interesting reveal to see is this the beginning of a transition to Assassins Creed as a service, like an MMO? An Xbox Game Pass style platform specifically for Assassins Creed titles with a connecting interactive tissue between the games? Or even maybe a premium take on the season pass model thats proved so lucrative for the likes of Fortnite
    . For once, it seems appropriate to end on that old adage only time will tell. The best free games you can play right now



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    Link to news story: https://www.techradar.com/news/assassins-creed-infinity-what-you-need-to-know- about-the-new-assassins-creed-platform/


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