• Experiments reveal why human-like robots

    From ScienceDaily@1337:3/111 to All on Thu Sep 10 21:30:36 2020
    Experiments reveal why human-like robots elicit uncanny feelings
    New insights into the uncanny valley phenomenon

    Date:
    September 10, 2020
    Source:
    Emory Health Sciences
    Summary:
    Experiments reveal a dynamic process that leads to the uncanny
    valley, with implications for both the design of robots and for
    understanding how we perceive one another as humans.



    FULL STORY ========================================================================== Androids, or robots with humanlike features, are often more appealing
    to people than those that resemble machines -- but only up to a certain
    point. Many people experience an uneasy feeling in response to robots
    that are nearly lifelike, and yet somehow not quite "right." The feeling
    of affinity can plunge into one of repulsion as a robot's human likeness increases, a zone known as "the uncanny valley."

    ==========================================================================
    The journal Perception published new insights into the cognitive
    mechanisms underlying this phenomenon made by psychologists at Emory University.

    Since the uncanny valley was first described, a common hypothesis
    developed to explain it. Known as the mind-perception theory, it proposes
    that when people see a robot with human-like features, they automatically
    add a mind to it. A growing sense that a machine appears to have a mind
    leads to the creepy feeling, according to this theory.

    "We found that the opposite is true," says Wang Shensheng, first author
    of the new study, who did the work as a graduate student at Emory and
    recently received his PhD in psychology. "It's not the first step of attributing a mind to an android but the next step of 'dehumanizing' it
    by subtracting the idea of it having a mind that leads to the uncanny
    valley. Instead of just a one-shot process, it's a dynamic one."
    The findings have implications for both the design of robots and for understanding how we perceive one another as humans.

    "Robots are increasingly entering the social domain for everything
    from education to healthcare," Wang says. "How we perceive them and
    relate to them is important both from the standpoint of engineers
    and psychologists." "At the core of this research is the question of
    what we perceive when we look at a face," adds Philippe Rochat, Emory
    professor of psychology and senior author of the study. "It's probably
    one of the most important questions in psychology. The ability to perceive
    the minds of others is the foundation of human relationships. "


    ==========================================================================
    The research may help in unraveling the mechanisms involved in
    mind-blindness - - the inability to distinguish between humans and
    machines -- such as in cases of extreme autism or some psychotic
    disorders, Rochat says.

    Co-authors of the study include Yuk Fai Cheong and Daniel Dilks, both
    associate professors of psychology at Emory.

    Anthropomorphizing, or projecting human qualities onto objects, is
    common. "We often see faces in a cloud for instance," Wang says. "We also sometimes anthropomorphize machines that we're trying to understand,
    like our cars or a computer." Naming one's car or imagining that a
    cloud is an animated being, however, is not normally associated with an
    uncanny feeling, Wang notes. That led him to hypothesize that something
    other than just anthropomorphizing may occur when viewing an android.

    To tease apart the potential roles of mind-perception and dehumanization
    in the uncanny valley phenomenon the researchers conducted experiments
    focused on the temporal dynamics of the process. Participants were
    shown three types of images -- human faces, mechanical-looking robot
    faces and android faces that closely resembled humans -- and asked to
    rate each for perceived animacy or "aliveness." The exposure times of
    the images were systematically manipulated, within milliseconds, as the participants rated their animacy.

    The results showed that perceived animacy decreased significantly as a
    function of exposure time for android faces but not for mechanical-looking robot or human faces. And in android faces, the perceived animacy
    drops at between 100 and 500 milliseconds of viewing time. That timing
    is consistent with previous research showing that people begin to
    distinguish between human and artificial faces around 400 milliseconds
    after stimulus onset.

    A second set of experiments manipulated both the exposure time and the
    amount of detail in the images, ranging from a minimal sketch of the
    features to a fully blurred image. The results showed that removing
    details from the images of the android faces decreased the perceived
    animacy along with the perceived uncanniness.

    "The whole process is complicated but it happens within the blink
    of an eye," Wang says. "Our results suggest that at first sight we anthropomorphize an android, but within milliseconds we detect deviations
    and dehumanize it. And that drop in perceived animacy likely contributes
    to the uncanny feeling."

    ========================================================================== Story Source: Materials provided by Emory_Health_Sciences. Original
    written by Carol Clark.

    Note: Content may be edited for style and length.


    ========================================================================== Journal Reference:
    1. Shensheng Wang, Yuk F. Cheong, Daniel D. Dilks, Philippe Rochat. The
    Uncanny Valley Phenomenon and the Temporal Dynamics of Face
    Animacy Perception. Perception, 2020; 030100662095261 DOI: 10.1177/
    0301006620952611 ==========================================================================

    Link to news story: https://www.sciencedaily.com/releases/2020/09/200910110857.htm

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