To win you have to defeat queen mapa, if you just build up stuff you'll get a higher score but won't necesarilyy win
Hey I see Australia just closed it's borders to New Zealand :(
Hey I see Australia just closed it's borders to New Zealand :(
Probably not for long I imagine.
On the other hand, it might depend on which state you want to get into.
I'm not sure why but guessing it's related to a case of suspected
community
transmission that first came to light yesterday over here. There's
been a
flurry of activity in the past 24 hours with a lot of people in
Northland
getting tested.
Avon wrote to All <=-
The inter-bbs game has been won so I have reset it.
The game ID is now 93
If you are in the Zone 21 league please check the ID has updated in
your config file and if not update it manually.
Please also check you are running the correct version of the game.
In the next week or so I plan to prune nodes in both Galactic Dynasty
and For Honour that are inactive (not polling for game packets) and/or running wildly out of date versions of the game (which means your
packets being sent to the HUB won't be getting processed as they are
the wrong version)
Just FYI, after noticing that GD had been won, I started watching the STATS echo to make sure I was on the correct game ID. I have not seen
any GD or FH updates posted in there for a few days. The BRE updates
are posting daily, but not those two.
Just FYI, after noticing that GD had been won, I started watching the STATS echo to make sure I was on the correct game ID. I have not seen
any GD or FH updates posted in there for a few days. The BRE updates
are posting daily, but not those two.
On 10 Mar 2021 at 04:17p, Blue White pondered and said...
Just FYI, after noticing that GD had been won, I started
watching the STATS echo to make sure I was on the correct game
ID. I have not seen any GD or FH updates posted in there for
a few days. The BRE updates are posting daily, but not those
two.
Thanks, I have set up a work around so they post from 1/101 on
behalf of 1/10 for now.
My plan is to migrate 1/10 over to the same system running 1/100
but for now let's make sure these files start getting posted again
each day.
Game was locked up and I've pulled out 77k of stuck packets and issued a
Hello Avon!
Looks like it's about time for a reset... I haven't seen any updated stats in FSX_STA since 2022-06-10.
Sometime could spare a few mins with me so I can work out why my copy
of GD continues to hang after I run the game at Agency?
Sure. The key is that segmentation fault. It's happening when a player exits the game? Is it any player or a particular player? Can you zip up the entire folder with player data and everything so I can run it through a debugger?
As for the diz files, it's likely I forgot to update them in the repo, it's usually something I update just before sending to you, so it's
highly likely I sent it to you then didn't commit the change.
Thanks will do, I'll send that across shortly.
Thanks. I found the problem and have fixed it in git.
The problem was caused by an invalid ibbs_winner.dat (ie, it said someone won the game who wasn't playing)
I've also changed the build system to cmake, and added magidoor as a submodule, this might make updating this time a challenge, but in the future should be easier.
I suggest wiping what you've got and starting fresh (save the
galactic.ini and your script though)
to build it is now:
git clone --recurse-submodules \ https://gitlab.com/apamment/galactic-dynasty
cd galactic-dynasty
cmake .
make
please let me know how that goes, I've only tested it on my system (FreeBSD)
please let me know how that goes, I've only tested it on my system (FreeBSD)
I don't think it is building and instead errors out. Will drop a txt
file with my terminal output into your inbound dir.
Ah, sorry. I left the "fail if warning" switch on, and looks like GCC is unhappy about different things than clang was.
Should be right now if you pull from git.
As for a windows version, I'll get one to you soon, I need to set up an environment to build it first.
As for a windows version, I'll get one to you soon, I need to set up an environment to build it first.
Should be right now if you pull from git.
Thanks will try it again now
Just a thought can we bump the version of this source code and the
windows builds to ver 1.4 ? that way I can be sure everything is the 'latest' ?
Just a thought can we bump the version of this source code and the windows builds to ver 1.4 ? that way I can be sure everything is the 'latest' ?
I just sent you two archives, i changed the version to v1.3.1.
I just sent you two archives, i changed the version to v1.3.1.
I just sent you two archives, i changed the version to v1.3.1.
will these versions require nodes to update their 1.3 version if I move the games HUB to 1.3.1 ?
will these versions require nodes to update their 1.3 version if I
move the games HUB to 1.3.1 ?
24/09/2022 05:01 p.m. 4 packetno.dat
to build it is now:
git clone --recurse-submodules \ https://gitlab.com/apamment/galactic-dynasty
cd galactic-dynasty
cmake .
make
please let me know how that goes, I've only tested it on my system (FreeBSD)
only issue with that is you need a gitlab login lol is it on github ?
No, you don't need a gitlab login to clone the repository (only if you're using private repositories or to commit)
Unless I spelled it wrong in my last email, it shouldn't prompt you for a password when you clone it.
no, but it wouldnt hurt
keep this, but the rest can go
http://gitlab.com/apammant/galactic-dynasty^
http://gitlab.com/apammant/galactic-dynasty^ that should be an e
Hi all
There is a new version of Galactic Dynasty that has been released.
report.o: In function `main':
report.c:(.text+0xa18): undefined reference to `IBReadConfig'
collect2: error: ld returned 1 exit status
Doesn't work here.
Doesn't work here.
I think you're using an old build.sh?
use cmake now,
cmake .
make
apam wrote to Blue White <=-
report.o: In function `main':
report.c:(.text+0xa18): undefined reference to `IBReadConfig'
collect2: error: ld returned 1 exit status
Doesn't work here.
I think you're using an old build.sh?
use cmake now,
cmake .
make
Avon wrote to All <=-
The inter-bbs game has been won so I have reset it.
The game ID is now 93
If you are in the Zone 21 league please check the ID has updated in
your config file and if not update it manually.
Please also check you are running the correct version of the game.
In the next week or so I plan to prune nodes in both Galactic Dynasty
and For Honour that are inactive (not polling for game packets) and/or running wildly out of date versions of the game (which means your
packets being sent to the HUB won't be getting processed as they are
the wrong version)
Just FYI, after noticing that GD had been won, I started watching the STATS echo to make sure I was on the correct game ID. I have not seen
any GD or FH updates posted in there for a few days. The BRE updates
are posting daily, but not those two.
Just FYI, after noticing that GD had been won, I started watching the STATS echo to make sure I was on the correct game ID. I have not seen
any GD or FH updates posted in there for a few days. The BRE updates
are posting daily, but not those two.
On 10 Mar 2021 at 04:17p, Blue White pondered and said...
Just FYI, after noticing that GD had been won, I started
watching the STATS echo to make sure I was on the correct game
ID. I have not seen any GD or FH updates posted in there for
a few days. The BRE updates are posting daily, but not those
two.
Thanks, I have set up a work around so they post from 1/101 on
behalf of 1/10 for now.
My plan is to migrate 1/10 over to the same system running 1/100
but for now let's make sure these files start getting posted again
each day.
I've hatched out a new version of the game by Apam today.
v1.3.0-dev WIN32
v1.3.0-dev SOURCE
Tonight I plan to update 21:1/10 to this version and do a reset on the game.
Avon wrote to All <=-
For those involved in the inter-bbs league...
I've hatched out a new version of the game by Apam today.
v1.3.0-dev WIN32
v1.3.0-dev SOURCE
What file echo are these in? I don't seem to be receiving them any more, on my Net 1 or Net 4 system. The last one I received was a 0 byte file
in September. :) It looks like I am also no longer receiving the new config files, when the game ID changes.
* Origin: Possum Lodge South * possumso.fsxnet.nz:7636/SSH:2122 (21:4/134)
in September. :) It looks like I am also no longer receiving the new config files, when the game ID changes.
AVON,
I've hatched out a new version of the game by Apam today.
v1.3.0-dev WIN32
v1.3.0-dev SOURCE
Tonight I plan to update 21:1/10 to this version and do a reset on th game.
I have reset the inter-bbs game, the new game ID is 98
The 21:1/10 HUB is now running v1.3.0-dev
I just checked my GDYN after I upgraded to v1.3.0, I did not get a game reset and I am still showing Game ID 97 in the .cfg
Can you please resend?
Also I had a trash load of .BAD file, I am guessing that was because of the version mismatch.
Yep it will be because of the wrong version of the game and now you have updated because of the wrong game ID I expect.
I'm going to prune some nodes in a few days time then will hatch the CFG file out but in the meantime just run a reset on your game and change
the ID number to 98
I have completed the /RESET 98 and killed all the .BAD files. Ran the Game and /maint. and no more .BAD files. All should be good one you push out the updates in a few days.
v1.3.0-dev WIN32
v1.3.0-dev SOURCE
What file echo are these in? I don't seem to be receiving them any more, on my Net 1 or Net 4 system. The last one I received was a 0 byte file
in September. :) It looks like I am also no longer receiving the new config files, when the game ID changes.
I have reset the inter-bbs game, the new game ID is 98
The 21:1/10 HUB is now running v1.3.0-dev
You will need to update your game version, run a reset and check your ID is now 98
On 13 Nov 2021, 03:35p, Avon said the following...
I have reset the inter-bbs game, the new game ID is 98
The 21:1/10 HUB is now running v1.3.0-dev
You will need to update your game version, run a reset and check your ID is now 98
I have upgraded here at CRBBS. I have changed the game ID to 98, so we should be good. ;)
I have changed id to 98 and upgraded to v1.3.0-dev but when I my event
not updating
not proccessing and I have heaps of gal pkt, and I missing ibbs-gal.cfg
or samething I have to do after upgrading v1.3.0-dev
Black Panther wrote to Blue White <=-
On 13 Nov 2021, 09:28a, Blue White said the following...
v1.3.0-dev WIN32
v1.3.0-dev SOURCE
What file echo are these in? I don't seem to be receiving them any more, on my Net 1 or Net 4 system. The last one I received was a 0 byte file
in September. :) It looks like I am also no longer receiving the new config files, when the game ID changes.
It looks like on the Hub 4 system, you're only connected to FSX_NODE
and FSX_INFO. Did you want to connect to the other file echos? Either I can set them up for you, or you can send a netmail message to Filefix
to add them.
On 17 Nov 2021 at 10:03a, Sneaky pondered and said...
not proccessing and I have heaps of gal pkt, and I missing ibbs-gal.cfg
or samething I have to do after upgrading v1.3.0-dev
I'd noted you were collecting but not sending in packets... thanks for this update. I'd suggest remove all the excess packets that had been
sent to your BBS from the HUB and see if it will process the next fresh batch you collect.
I will send out a copy of the .cfg file in a few days too... but just
want to take some time to remove inactive nodes first
I ran the the gal maintance don't think it worked as the pkt was still there did what you suggested but still the same, so not not working yet.
I will send out a copy of the .cfg file in a few days too... but just want to take some time to remove inactive nodes first
Okay that,s cool, be looking forward to when it does came into
me inbox.
Something seems to be not working properly... I have v1.3.0-dev with
the
correct game ID configured, but the interBBS rankings on my system
only show
local players. Paul has confirmed that he's receiving packets from me
with
the correct version and game ID. I did receive a spy attack from
another
system, but nothing as far as player rankings.
Something seems to be not working properly... I have v1.3.0-dev
with the correct game ID configured, but the interBBS rankings on
my system only show local players. Paul has confirmed that he's
receiving packets from me with the correct version and game ID. I
did receive a spy attack from another system, but nothing as far as
player rankings.
Strange.. Is anyone else seeing this behaviour?
Something seems to be not working properly... I have v1.3.0-dev with the
correct game ID configured, but the interBBS rankings on my system
only show
local players. Paul has confirmed that he's receiving packets from me with
the correct version and game ID. I did receive a spy attack from another
system, but nothing as far as player rankings.
Strange.. Is anyone else seeing this behaviour?
Not sure, this is the only report I know Andrew.
I found the issue and reported it to apam via NetMail.
I found the issue and reported it to apam via NetMail.
Thanks for that, I got your email, but not the netmail for some
reason.
I really appreciate you taking the time to hunt that down and saving
me the effort :)
What compiler are you using for the Win32 version? I'm considering attempting
to port it to OS/2.
What compiler are you using for the Win32 version? I'm considering
attempting
to port it to OS/2.
I actually use mingw32 on linux and cross compile it
Not sure, this is the only report I know Andrew.
I found the issue and reported it to apam via NetMail.
To win you have to defeat queen mapa, if you just build up stuff you'll get a higher score but won't necesarilyy win
Hey I see Australia just closed it's borders to New Zealand :(
Hey I see Australia just closed it's borders to New Zealand :(
Probably not for long I imagine.
On the other hand, it might depend on which state you want to get into.
I'm not sure why but guessing it's related to a case of suspected
community
transmission that first came to light yesterday over here. There's
been a
flurry of activity in the past 24 hours with a lot of people in
Northland
getting tested.
Sysop: | CyberNix |
---|---|
Location: | London, UK |
Users: | 22 |
Nodes: | 10 (0 / 10) |
Uptime: | 13:51:38 |
Calls: | 892 |
Files: | 4,436 |
Messages: | 669,280 |