ÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛßÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛßÜßÜßÜß ßÜÜßÛßÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛßßßßßßÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛß ÛßÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛßÜ Û²Ý²blocktronics.org <<ÛÜÜ
Can't go wrong with BLOCKTRONICS Pumpkintronics Book Art advertisement. I DID MODIFY THE AD, from 160 wide to 80 wide, otherwise its still origina
I think here in the BBS world stuff still needs to be no more than 80 characters wide or things start folding around. I see that g00r00 has
been doing work to enable Mystic to use a longer or wider screen. I
still use an 80 character terminal but I'll have to see if I can get a
30 row screen to work for me here. That would be nice.
I wonder if anyone has done or seen any new halloween ansi? I don't haveAl> any ansi skills myself or I'd s
Can't go wrong with BLOCKTRONICS Pumpkintronics Book Art advertisement. I DID MODIFY THE AD, from 160 wide to 80 wide, otherwise its still origina
Can't go wrong with BLOCKTRONICS Pumpkintronics Book Art advertisemen I DID MODIFY THE AD, from 160 wide to 80 wide, otherwise its still or
That's awesome, thanks for sharing.. :)
I think here in the BBS world stuff still needs to be no more than 80 characters wide or things start folding around. I see that g00r00 has beendoing work to enable Mystic to use a longer or wider screen. I still use an 80character terminal but I'll have to see if I can get a 30 row screen to workfor me here. That would be nice.
Ttyl :-),
Al
I agree! I think going wider than 80 chars in ansi art (while
incompatible withmany BBS systems / terminals) it loses the charm. It's more like pixel art thanansi art. I always thought the charm of ANSI art was the constraints.
It's hard to get something to look good when you can only go 80 chars wide. Addenough width and you can copy a picture pixel to pixel (where a pixel is twoblock chars).
Andrew
This was my entry for October 31st (though most of the graphic was my base graphic for October. But I have an ANSI for every day of the month, so it shouldn't appear in the fewer-words state.)
Glad you mentioned that. I didn't know a longer screen was available at thesame width. :P Hmmmmm...
Adept, I like your ANSI ... it reminds me of 1992 and when I first started. :P I gotta login to your joint more often and see the calendar stuff you're releasing. We like your ANSI. Gogogo. :P
I just saw that recently but I don't know how it works. I wonder if I
need asetup for 80x30 or if a 132x32 setup will work for both. I'll have to play andsee.
Do any other BBSs support these screen sizes, or plan to? E.g. Enigma, Synchronet, WWIV, etc. Larger sizes are intriguing.
This may be a dumb question -- but what about a native mobile-sized screen? E. flip the orientation, e.g. 15x80 -- or is that just ridiculous? I know BBSs ar designed for desktop, but I've been using fTelnet over the web on my phone a lot, as well as Terminus (iOS/iPad).
This reminds me a lot of the early mid 2000's when I worked in web dev and we were first grappling with responsive break points and grid layout systems to make it easier *not* to have to design for every screen size :)
Do any other BBSs support these screen sizes, or plan to? E.g. Enigma, Synchronet, WWIV, etc. Larger sizes are intriguing.
Do any other BBSs support these screen sizes, or plan to? E.g. Enigma, Synchronet, WWIV, etc. Larger sizes are intriguing.
Adept, I like your ANSI ... it reminds me of 1992 and when I first started. :P I gotta login to your joint more often and see the calend stuff you're releasing. We like your ANSI. Gogogo. :P
Hah! Thanks. I do occasionally think about figuring out how to post them toone of the bot channels, but have been too lazy on that.
Mostly I've just been happy to have been keeping up with doing an ANSI a day.But I'm only up to 122 ANSIs, so I have a _long_ way to go.
--- Mystic BBS v1.12 A46 2020/08/26 (Linux/64)
* Origin: Storm BBS (21:2/108)
I don't see people writing out a million different main menu ansis to
take advantage of different screen sizes, seems people don't even
usually bother with making ascii menus to support non-ansi terminals
these days (myself included).
If you're going to do away with 80x25 screen sizes, then make your bbs
read the terminal window size paramater I say. make it fluid.
Do any other BBSs support these screen sizes, or plan to? E.g. Enigma, Synchronet, WWIV, etc. Larger sizes are intriguing.
--- ENiGMA 1/2 v0.0.12-beta (linux; x64; 12.13.1)NuSkooler
Xibalba BBS @ xibalba.l33t.codes / 44510(telnet) 44511(ssh)
ENiGMA 1/2 BBS WHQ | Phenom | 67 | iMPURE | ACiDic
I don't see people writing out a million different main menu ansis to take advantage of different screen sizes, seems people don't even usually bother with making ascii menus to support non-ansi terminals these days (myself included).
Chuckle, just to be the odd man out again, I have ASCII menus.. but then my target audience is yer poor ol A2. I can't support 40cols though, but I don't know how many 40col terminals are still out there... not many I'm guessing.
But you're right, I still wouldn't be making 5x ANSI menus for different screen sizes, I have enough trouble with just one.
The problem with having a lot of different screen sizes is you need a ton of different art to support each screensize to the full extent.
the retro bbs style is one thing, but to be honest, I already found it dated in the 90s. there are a lot of possibilities with text UIs. the usability of good old retro BBS usually sucks.
--- ENiGMA 1/2 v0.0.12-beta (linux; x64; 12.13.1)NuSkooler
Xibalba BBS @ xibalba.l33t.codes / 44510(telnet) 44511(ssh)
ENiGMA 1/2 BBS WHQ | Phenom | 67 | iMPURE | ACiDic
but only if you use (ansi) "art" at all. in theory the UI could use a dynamic layout and adjust to different terminal sizes. there could even
be mouse support and/or windows drop down menus etc.
But you're right, I still wouldn't be making 5x ANSI menus for different screen sizes, I have enough trouble with just one.
the retro bbs style is one thing, but to be honest, I already found it dated in the 90s. there are a lot of possibilities with text UIs. the usability of good old retro BBS usually sucks.
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